Atlas VTT

← Changelog

Update

Atlas VTT 0.4.0

Creature filters, hexcrawl maps, loot roller, progress clocks and moving between collections

New

Creature Filters

  • Filter characters by challenge rating, level, type, alignment and more. Type cr:1-3 or type:beast in the search, or use the filter panel.
  • Sort characters by Rating.

Hexcrawl Maps

  • Number every hex on a hex grid.
  • Link a note to a hex: Shift-click it with the Note Pin tool.

Progress Clocks

  • A new Clock widget, like in Blades in the Dark. Show it to your players too.

Move and Copy Between Collections

  • Right-click any asset and choose Move or Copy to Collection. Artwork, statblocks and links come along.

Loot Roller

  • Roll random loot from your item notes in Obsidian Bases. Press L to open it.
  • Show an item to your players with the eye button.

Player View and Starter Tokens

  • Share your dice rolls with players. Turn on "Show dice rolls" in the player view settings.
  • Ten new class tokens in the default collection.

Improved

  • New laser pointer that is easy to see on any map.
  • Place a grid by eye with the new Freehand tab.
  • The asset manager opens where you left it.
  • Start, pause and reset timers from the keyboard.
  • Open map tabs scroll when there are too many.

Fixed

  • Many fixes for note previews, the player view, widgets and settings.
  • Atlas now notices when you rename, move or delete its files outside Atlas.
  • Saved encounters go to the right collection.

Important changes

  • A collection's folder now always has the collection's name. Atlas renames old folders once, for example default to 5e.
  • The Quick tab in Grid alignment is gone. Use Intersections or Freehand instead.